Blog Overview

This blog, Creative Innovationz, serves as a portfolio of computer science related projects and work that I have participated in and completed. While some of the projects mentioned throughout this blog were done as group projects, I am still knowledgeable of the information.

Friday, December 31, 2010

Auto Fleet Inventory Application

In Object Oriented Programming, I was asked to design an graphical user interface application that can be used as an auto fleet inventory. The application guidelines that I was asked to follow are to:

Create GUI that will provide the following functions for your fleet of automobiles: View, Add, Delete and Modify.

View: Displays all the properties of a single automobile one record at a time. Use some sort of next/previous control to move to the next or previous auto.
Add: Add a new Automobile object to the Fleet. Include controls to specify all the properties.
Delete: Should be available from the view screen and should delete the currently displayed auto.
Modify: Should be available from the view screen and should allow the properties of the current auto to be modified.
When the program starts, it should prompt the user for the in put filename.

View Screen


Add Screen


Delete Screen


Modify Screen

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